Solo campaign
The classic route, with refined controls, modernized encounters and the original campaign's tension intact.
Play modes / 02
The remake is built around a broader combat sandbox: solo, co-op, vehicle mayhem and optional mission remixing.

The classic route, with refined controls, modernized encounters and the original campaign's tension intact.
Online co-op supports cross-play and cross-progression, turning vehicles and open arenas into shared problems.
Optional modifiers change weapons, enemies and environments to make familiar missions replayable in unfamiliar ways.
Hijack enemy vehicles and take control of a drivable Wraith—new options inside the CE campaign.
How to use this page
The feature list tells you what is available. This guide adds the practical question: what kind of campaign experience does each option encourage?
Solo play keeps the campaign's pacing and atmosphere in focus. Co-op turns the same spaces into a shared experiment in vehicles, positioning and recovery.
Skulls and expanded tools are most useful after a first pass, when you already know the encounter and want to see how its priorities can shift.
The most useful question is not simply which weapon is strongest. It is how cover, shields, enemy roles and vehicles change the decision you make next.